WORK LOG – THE NEW WORLD SAGA – A RURAL TALE – NO LIGHT TOWN (working titles) Wednesday, October 13th Sideview Battlers - Drew and finalized Lawyer Drumbo Bow Thursday, October 14th World Planning - Looked into some additional changes to world map and first town in game. Friday, October 15th Researching assets/music - Sidearm … Continue reading WORK LOG – October 13th – October 24th
side view battler
Completed Enemy – Griffon
Diving into a more traditional fantasy style character, we have a griffon as part of the enemies you'll face early on in the game. The griffon was one of the first enemy characters I sketched out in a truly massive sketch. I had to put together a couple of pieces of paper because I underestimated … Continue reading Completed Enemy – Griffon
Completed Enemy – Drumbo Dan
I've looked up many things over the course of this game's development, like examples of how to draw a tidal wave or how a quarry actually looks inside and out. I've even looked up the proper terms to use around driving 4-wheelers. Today's search tops everything. Today, I looked up Beavis's teeth. Beavis from the … Continue reading Completed Enemy – Drumbo Dan
Development Update: A Busy Month of Background Work
Hi everyone, thank you for checking in on The New World Saga... Work on the project has not stopped, but some times are certainly busier than others. There's also some parts of the job that are really kind of boring to share, since they aren't centered around pictures of new characters and are mostly storyboarding … Continue reading Development Update: A Busy Month of Background Work
Completed Enemy – The Cadaver and Sprites
Today, I started on a storyline enemy that will appear towards the end of the opening section of the game, a Cadaver. The Cadaver is basically a re-coloring of The Creep enemy, but at the same time, its not. As an undead enemy, the cadaver will function completely differently than a Creep normally would. It … Continue reading Completed Enemy – The Cadaver and Sprites
Today’s Sketches – Corporate Cthjim
Corporate Cthjim is a random character drawing out of more random discussions at work, but it fits in really well with one of the sidequests later on, so welcome to the team Cthjim! Essentially, this is Cthulhu meets Octodad if he worked at the grocery store. The first draft went the traditional route and monstrous, … Continue reading Today’s Sketches – Corporate Cthjim
Completed Enemy – Howler
The Howler was one of the earlier monsters that I drew for The New World Saga and surprisingly one of the tougher ones to nail down the visuals for. First off, I will admit that the creature looks a little janky. To be honest, I was going for that with making it. The Howler is … Continue reading Completed Enemy – Howler
Completed Enemy – Snow Monster
Didn't have too much time for art projects today, with a few bigger work projects on the go. So I focused on some random alternates for the good old Snow Monster. I drew this guy a few weeks back now (Its a mail box buried in a snow pile) based on a picture I saw … Continue reading Completed Enemy – Snow Monster
Completed Enemy – Hornets and Friends
Today's project is not as exciting as yesterday's Eagle shenanigans. I'm basically working on getting the colors down right for some of the more basic enemies of the game. So today, I worked on the hornet, one of the early enemies in the first stretch of the game that are seen in like every game. … Continue reading Completed Enemy – Hornets and Friends
Completed Enemy – A Badger
Today's random monster project started off normal, completely normal. Drawing a badger... Then things took an odd turn when I thought how I would upgrade this if the party were to ever encounter a badger again. Answer: Badger with a Switchblade. My mind goes to odd places sometimes.