Completed Enemy – Drumbo Dan

I’ve looked up many things over the course of this game’s development, like examples of how to draw a tidal wave or how a quarry actually looks inside and out. I’ve even looked up the proper terms to use around driving 4-wheelers.

Today’s search tops everything.

Today, I looked up Beavis’s teeth. Beavis from the show Beavis and Butthead.

The reason? I wanted to make sure to get the look of today’s enemy encounter just right.

This enemy’s name is Drumbo Dan, a recurring enemy who is basically a Goldfish Poop Gang character (Its an actual term on TV Tropes, if you want to look it up.)

Long story short, Drumbo Dan is one of Stan and Rob’s neighbours and a very annoying person at that.

Drumbo Dan is a character I’ve had long in development, dating back to when I first conceived of The New World project. He’s also the inspiration for having one person in every town of the game who shares first letters of their name with the two they live in. (Drumbo Dan, Princeton Pete, Toronto Tom, Cranbrook Craig, Washington Wally to give examples)

To clarify, Drumbo Dan is not based on any person in particular. He’s similar to a Pokey Minch from Earthbound, although entirely ineffective in anything he does. So take Pokey Minch, mix him together with Beavis and Butthead and throw in any annoying neighbour you can think of. That’s Drumbo Dan.

He’s also a member of the local town posse and held in high regards by the other posse members for some reason.

Another variant of Drumbo Dan is planned, hopefully riding a 4-wheeler, but the artwork for that isn’t entirely done yet.

Here’s hoping I’ll have something to share on that in the coming days!

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