Spent hours researching last night because I got mad at trees. Came to the conclusion that trees suck, but waterfalls are cool. These are the kind of statements that come out of overthinking game design. Or to put it as a meme... Not wanting to leave you with just that, so here's a bit of … Continue reading WORK LOG – November 24th
One Art Please!
This is where you can see some of the artwork that goes into The New World Saga’s characters and enemies.
Completed Enemy – Griffon
Diving into a more traditional fantasy style character, we have a griffon as part of the enemies you'll face early on in the game. The griffon was one of the first enemy characters I sketched out in a truly massive sketch. I had to put together a couple of pieces of paper because I underestimated … Continue reading Completed Enemy – Griffon
Completed Enemy – Drumbo Dan
I've looked up many things over the course of this game's development, like examples of how to draw a tidal wave or how a quarry actually looks inside and out. I've even looked up the proper terms to use around driving 4-wheelers. Today's search tops everything. Today, I looked up Beavis's teeth. Beavis from the … Continue reading Completed Enemy – Drumbo Dan
From the Sketchbook – Even More Loads of Enemies
In the interest of getting caught up with all of the characters drawn so far, I've decided to share every sketch I have that hasn't seen an article made for it.... again. An official launch for this website is coming soon and I would like to share as much of what's in the works for … Continue reading From the Sketchbook – Even More Loads of Enemies
Completed Enemy – The Quarry Gang
Today's project was finishing up some enemies that appear in the early game. One of the first villain factions your characters will face off with is a group called The Quarry Gang. The Quarry Gang aren't necessarily bad guys, they are simply not good guys. They are a gang of less-fortunate who have made an … Continue reading Completed Enemy – The Quarry Gang
Site Scouting for Battlebacks – Part Two
More pictures taken on the road recently, as I left the art desk and computer behind for a little site scouting. I've been working on the ideas around the battlebacks for The New World Saga. Essentially, the backgrounds and foregrounds that are used for every battle in the game. Originally, I was debating on simply … Continue reading Site Scouting for Battlebacks – Part Two
From the Sketchbook – Loads and Loads of Enemies
In the interest of getting caught up with all of the characters drawn so far, I've decided to share every sketch I have that hasn't seen an article made for it. An official launch for this website is coming soon and I would like to share as much of what's in the works for The … Continue reading From the Sketchbook – Loads and Loads of Enemies
Completed Enemy – The Cadaver and Sprites
Today, I started on a storyline enemy that will appear towards the end of the opening section of the game, a Cadaver. The Cadaver is basically a re-coloring of The Creep enemy, but at the same time, its not. As an undead enemy, the cadaver will function completely differently than a Creep normally would. It … Continue reading Completed Enemy – The Cadaver and Sprites
Today’s Sketches – Corporate Cthjim
Corporate Cthjim is a random character drawing out of more random discussions at work, but it fits in really well with one of the sidequests later on, so welcome to the team Cthjim! Essentially, this is Cthulhu meets Octodad if he worked at the grocery store. The first draft went the traditional route and monstrous, … Continue reading Today’s Sketches – Corporate Cthjim
Completed Enemy – Spider Demon
The Spider Demon is another one of our early game boss monsters, meant to be a boss for a side quest very early on in the game. You'll encounter this monster in the outskirts of Drumbo to the west side of town. He's one of the bosses hidden in the Get Lost Woods. I had … Continue reading Completed Enemy – Spider Demon