Another day, another period of sprite work. Today, I tackled another early game monster to create a sprite for. Swamp Crawler is the first boss of the game, who will eventually become a regular enemy encounter as the game goes on. As I've mentioned an earlier posts, he's basically a big frog. At the same … Continue reading Completed Project – Swamp Crawler Sprite
Developers Blog
Where you can find my thoughts on the development of the New World Saga.
Site Scouting for Battlebacks – Part One
I hit the road yesterday and left the art desk and computer behind for a little site scouting. I've been working on the ideas around the battlebacks for The New World Saga. Essentially, the backgrounds and foregrounds that are used for every battle in the game. Originally, I was debating on simply using what was … Continue reading Site Scouting for Battlebacks – Part One
Alright…. Let’s Begin…
Hi, My name is Jeff Johnson. You'll be hearing from me a lot on this site, so it might be best if I put a face to the name. How about this one? 8-Bit Jeff Johnson should do... I'm the developer of The New World Saga, a passion project of mine that has really started … Continue reading Alright…. Let’s Begin…
Completed Project – Off-Brand Pop
A bit of an interesting rabbit hole today. Working on off-brand pops to include in the game, since I'm trying to avoid real-world brand names like Coca-Cola and Pepsi. This weekend, my daughter P decided to color on a pop can with some nail polish. I ended up liking the design she made, so I … Continue reading Completed Project – Off-Brand Pop
Completed Project – Modern World Cars
Today's project started innocently enough. See if I could draw a car to be used on my game maps. I looked at a few different examples of top-down cars used in games that came out in the past (Ghostbusters, the old Grand Theft Auto games, etc.) and then went about designing my own. This turned … Continue reading Completed Project – Modern World Cars